11/8/2022 0 Comments Civ 5 yoink![]() Actually quite a difficult scenario to begin with, but in reality the Soviets had massive losses so it should have been even worse. I can still run it on an obsolete machine but MAX often becomes corrupt after more than an hour don't know if you ever played the original Allied General, were the Soviets started in Finland. And multiplayer is brutal, especially when friends are much better. #Civ 5 yoink free#And yes, even with unbalanced settings the AI made no big impression on me during free play, but still I would really like for a similar game to be remade. M.A.X.: the campaign was basically too difficult for me, but I agree it was very well designed. But I have to say the newer combat rules were actually an improvement. What were your favourites during the past years?Ībout HoMM 4-6: I made the mistake of trying them as they first came out, and I remember the bugs and balance made a pretty bad impression. Just came back from some shopping this topic is gathering momentum, it seems! Some random seems to be making a come-back lately, but the genre had almost been starved in previous years. For certain missions, not achieving a DV, finishes the campaign and your core is saved for one of the already released DLCs. If you lose it back to the East Front!Ī unhistorical campaign path at the Eastern Front can be done surely. Same could be done in the West, You invade England early, you go to say Mexico or Canada or Africa and as long as you keep winning to keep going. If you start losing you go back to the original campaigns where the end is known. If you kept winning you advance father until you actually conquer Russia. For example instead of retreating from Stalingrad there was a 43 campaign that had you advancing father into Russia. If in a GC you achieved a certain number of DV's or DV's in certain scenarios the tide turned and the possibility of winning came into being. What I like to see is if it was possible to have a 'wining' German scenario track and a 'losing' track. Making them fun to play though out the whole war is the challenge. There are tons of 'what if' potentials in the game. I think there is no lack of campaign possibilities in Panzer Corps. Polish core units can easily be "upgraded" into French unit type ones at the western front.Īlso, what-if Stalin decided to invade Eastern Europe two weeks before the launch of operation Barbarossa? ![]() All units that survive move to Norway or France. If historical is not much of an issue, such a campaign can easily start with a small fictional French expeditionary force in Poland in a starter core including some Polish units too. How many people played War in Europe and volunteered to just play France? Not many, just the guy who couldn't commit to the long game The designers will have to keep the game interesting and fun where the Germans had overwhelming force and when the player has overwhelming force, not an easy task. Just look at how many computer games put you in that position against an AI. ![]() Some people don't mind that but as a general rule it is just not a fun subject. As part of a longer campaign you can fudge it by calling it a victory if you do not get crushed as bad as happened historical. The fact is if you make it historical it is not fun to play the French in 1940 or the Russian in 1941. ![]()
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